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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

PRF15894

Preflight Test

Offline 172.238.21.190:51888 checked 21d ago

moddedcarbon
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,894top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 187/225
  4. 04MOD
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    Players 84/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Preflight Test appear in Rust Tracker lists and filters?

On Rust Tracker, Preflight Test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Preflight Test?

The game's server browser reads these tags from Preflight Test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Preflight Test wipe?

Preflight Test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 7 hours.

Server Details

Is Preflight Test up, and how does its uptime hold?

Offline now, Preflight Test was last seen 21 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 8 October 2026.

What Rust version is Preflight Test on?

Confirmed for Preflight Test: Rust network protocol 2634 and build 167058, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Preflight Test sit?

Nothing on region from Preflight Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 172.238.21.190:51888.

Player Count

Is Preflight Test busy?

Last seen 21 days 7 hours ago; Preflight Test is offline at present.

Where does Preflight Test sit in the server rankings?

Seven-day player hours put Preflight Test at #15,894, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Preflight Test?

The name of Preflight Test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Preflight Test?

A procedural map runs on Preflight Test, generated by the game.

How to Join

How do you get onto Preflight Test?

To connect: start Rust, press F1, enter client.connect 172.238.21.190:51888 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Build: 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.