TST15519
CI test server
Offline 172.182.253.32:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 47/500
-
02MODPlayers 121/100
-
03MODPlayers 94/225
-
04MODPlayers 38/700
-
05MODPlayers 90/700
-
06MODPlayers 327/350
Quick answers
From the figures on this page.
Tags
Where does CI test server appear in Rust Tracker lists and filters?
On Rust Tracker, CI test server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does CI test server carry, and what do they mean?
The game's server browser reads these tags from CI test server: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167644 (Build): This server runs game build 167644; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for CI test server?
Too few wipes on record for CI test server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 17 days 7 hours since this world was made.
Server Details
How reliable is CI test server, and is it online now?
Offline now, CI test server was last seen 17 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 12 October 2026.
Which Rust build is CI test server running?
Rust network protocol 2635 and build 167644 is the build on CI test server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does CI test server sit?
No region is published by CI test server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 172.182.253.32:28015.
Player Count
What is the player count on CI test server?
Last seen 17 days 7 hours ago; CI test server is offline at present.
What rank does CI test server carry among Rust servers?
On player hours over seven days, CI test server ranks #15,519, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on CI test server?
No gather rate appears in CI test server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on CI test server?
Generated by the game: the procedural map on CI test server.
How to Join
What is the way to join CI test server?
To connect: start Rust, press F1, enter client.connect 172.182.253.32:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8
Game
gmvanilla
mp40
ts8
v2635
cs167644
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.