Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,856online PAX86,772playing OCC3,806with players WIPED 3H363
MODModded traffic
Callsign

CRB15306

Carbon Plugin Dev

Offline 172.105.105.17:28015 checked 9d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,306top 70%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:00 UTC10d ago 0 – running 0
Wed 14 Oct, 05:44 UTC15d ago 0 – 5 days 0
Fri 2 Oct, 18:56 UTC26d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 180/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 177/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 87/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 86 on average RustSpain.com | EU Main
    Players 237/200
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 233/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Carbon Plugin Dev?

These Rust Tracker lists carry Carbon Plugin Dev: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Carbon Plugin Dev is listed under?

These tags are published by Carbon Plugin Dev for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Carbon Plugin Dev when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Carbon Plugin Dev?

No next wipe to predict for Carbon Plugin Dev, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 10 hours since this world was made.

Server Details

What is the uptime on Carbon Plugin Dev, and is it online?

Offline: Carbon Plugin Dev confirmed offline, last seen 9 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 2 October 2026.

Which Rust build is Carbon Plugin Dev running?

Rust network protocol 2634 and build 167781 on Linux is what Carbon Plugin Dev runs. Steam updates it for you; your game must share the protocol to join.

Where does Carbon Plugin Dev sit?

No region is published by Carbon Plugin Dev. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 172.105.105.17:28015.

Population

Is Carbon Plugin Dev busy?

Last seen 9 days 22 hours ago; Carbon Plugin Dev is offline at present.

How does Carbon Plugin Dev compare in the rankings?

Seven-day player hours put Carbon Plugin Dev at #15,306, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Carbon Plugin Dev?

No gather rate appears in Carbon Plugin Dev's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Carbon Plugin Dev?

Generated by the game: the procedural map on Carbon Plugin Dev.

How to Join

How do you get onto Carbon Plugin Dev?

To connect: start Rust, press F1, enter client.connect 172.105.105.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.