TST15341
TEST COPY (update check)
Offline 171.254.141.176:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 50/500
-
02MODPlayers 120/100
-
03MODPlayers 69/225
-
04MODPlayers 20/700
-
05MODPlayers 3/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry TEST COPY (update check)?
These Rust Tracker lists carry TEST COPY (update check): Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TEST COPY (update check)?
Listed for the server browser to read, TEST COPY (update check) publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does TEST COPY (update check) wipe?
Too few wipes on record for TEST COPY (update check) to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 9 days 13 hours since this world was made.
Location and Status
Is TEST COPY (update check) up, and how does its uptime hold?
Offline now, TEST COPY (update check) was last seen 4 days 17 hours ago. 0 of 96 hours up over the last 4 full days: 0% uptime. The first sighting by Rust Tracker was 24 October 2026.
Which Rust version is confirmed on TEST COPY (update check)?
Rust network protocol 2635 and build 168909 on Windows is what TEST COPY (update check) runs. To join, your game must be on the same protocol; Steam handles the update.
Where does TEST COPY (update check) sit?
No region is published by TEST COPY (update check). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 171.254.141.176:28025.
Player Count
What is the player count on TEST COPY (update check)?
Last seen 4 days 17 hours ago; TEST COPY (update check) is offline at present. The last seven days put it at 0 players on average.
How does TEST COPY (update check) compare in the rankings?
On player hours over seven days, TEST COPY (update check) ranks #15,341, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST COPY (update check)?
Nothing in TEST COPY (update check)'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on TEST COPY (update check)?
Procedural map on TEST COPY (update check), made by the game.
Connect
How do you get onto TEST COPY (update check)?
Open the console in Rust with F1 after starting the game, then type client.connect 171.254.141.176:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.