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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,856online PAX86,772playing OCC3,806with players WIPED 3H363
MODModded traffic
Callsign

RST13638

RustProject DEV

Offline 171.225.248.102:28015 checked 21d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,638top 62%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustProject DEV appear in Rust Tracker lists and filters?

On Rust Tracker, RustProject DEV sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does RustProject DEV carry, and what do they mean?

Listed for the server browser to read, RustProject DEV publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RustProject DEV?

Too few wipes on record for RustProject DEV to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 1 hours.

Location and Status

How reliable is RustProject DEV, and is it online now?

Tracking shows RustProject DEV offline as of now, last seen 21 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 7 October 2026.

What Rust version is RustProject DEV on?

Rust network protocol 2634 and build 166494 is the build on RustProject DEV; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does RustProject DEV sit?

Region: none published by RustProject DEV. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 171.225.248.102:28015.

Population

Is RustProject DEV busy?

Offline now for RustProject DEV, last seen 21 days 1 hours ago.

What rank does RustProject DEV carry among Rust servers?

Top 62% of all ranked servers, and #13,638 on seven-day player hours: RustProject DEV.

Settings

Which settings and rules are confirmed on RustProject DEV?

Nothing in RustProject DEV's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustProject DEV?

A procedural map runs on RustProject DEV, generated by the game.

How to Join

What is the way to join RustProject DEV?

Open the console in Rust with F1 after starting the game, then type client.connect 171.225.248.102:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.