SRV15025
ServerHub Test
Offline 171.217.41.32:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 29/500
-
02MODPlayers 128/100
-
03MODPlayers 42/225
-
04MODPlayers 32/700
-
05MODPlayers 9/200
-
06MODPlayers 11/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry ServerHub Test?
On Rust Tracker, ServerHub Test sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does ServerHub Test carry, and what do they mean?
The game's server browser reads these tags from ServerHub Test: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does ServerHub Test wipe?
ServerHub Test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 51 days 19 hours.
Server Details
How reliable is ServerHub Test, and is it online now?
Offline now, ServerHub Test was last seen 43 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 14 September 2026.
Which Rust build is ServerHub Test running?
Rust network protocol 2633 and build 163207 is the build on ServerHub Test; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is ServerHub Test in?
No region is published by ServerHub Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 171.217.41.32:28015.
Player Count
What is the player count on ServerHub Test?
Offline now for ServerHub Test, last seen 43 days 9 hours ago.
What rank does ServerHub Test carry among Rust servers?
Seven-day player hours put ServerHub Test at #15,025, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on ServerHub Test?
The name of ServerHub Test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is ServerHub Test on?
A procedural map runs on ServerHub Test, generated by the game.
How to Join
What is the way to join ServerHub Test?
Open the console in Rust with F1 after starting the game, then type client.connect 171.217.41.32:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.