Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,886online PAX99,275playing OCC3,950with players WIPED 3H380
MODModded traffic
Callsign

SCL15156

My Rust Server | ScalaCube

Offline 170.23.68.195:2372 checked 14d ago

moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,156top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 150 on average ShockRust | Blue | NoLimit
    Players 153/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 95/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 240/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 349/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Rust Server | ScalaCube?

Modded servers, tracked live — the Rust Tracker lists that include My Rust Server | ScalaCube. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that My Rust Server | ScalaCube is listed under?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for My Rust Server | ScalaCube?

Too few wipes on record for My Rust Server | ScalaCube to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 21 hours since this world was made.

Location and Status

Is My Rust Server | ScalaCube up, and how does its uptime hold?

Tracking shows My Rust Server | ScalaCube offline as of now, last seen 14 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 October 2026.

What Rust version is My Rust Server | ScalaCube on?

Confirmed for My Rust Server | ScalaCube: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Where does My Rust Server | ScalaCube sit?

Region: none published by My Rust Server | ScalaCube. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 170.23.68.195:2372.

Population

Is My Rust Server | ScalaCube busy?

Offline now for My Rust Server | ScalaCube, last seen 14 days 11 hours ago.

How does My Rust Server | ScalaCube compare in the rankings?

Seven-day player hours put My Rust Server | ScalaCube at #15,156, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Rust Server | ScalaCube?

No gather rate appears in My Rust Server | ScalaCube's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join My Rust Server | ScalaCube?

Open the console in Rust with F1 after starting the game, then type client.connect 170.23.68.195:2372. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.