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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,626online PAX31,131playing OCC2,740with players WIPED 3H70
MODModded traffic
Callsign

INF15156

Infinity Loop

Offline 170.23.43.51:25619 checked 14d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,156top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:38 UTC22d ago 1 – running 0
Sat 3 Oct, 12:17 UTC25d ago 0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Infinity Loop?

Modded servers, tracked live — the Rust Tracker lists that include Infinity Loop. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Infinity Loop?

The game's server browser reads these tags from Infinity Loop: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Infinity Loop on wipe day?

Recent wipes averaged a peak of 0 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Infinity Loop wipe?

The record holds too few of Infinity Loop's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 22 days 4 hours.

Server Details

How reliable is Infinity Loop, and is it online now?

Offline: Infinity Loop confirmed offline, last seen 14 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Infinity Loop?

Rust network protocol 2634 and build 167781 is the build on Infinity Loop; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does Infinity Loop sit?

Nothing on region from Infinity Loop; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 170.23.43.51:25619.

Player Count

Is Infinity Loop busy?

Offline: Infinity Loop, last seen 14 days 3 hours ago.

Where does Infinity Loop sit in the server rankings?

Top 70% of all ranked servers, and #15,156 on seven-day player hours: Infinity Loop.

Map and Rules

Which settings and rules are confirmed on Infinity Loop?

The name of Infinity Loop carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Infinity Loop?

Generated by the game from seed 471471404, the procedural map on Infinity Loop measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Infinity Loop?

To connect: start Rust, press F1, enter client.connect 170.23.43.51:25619 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.