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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,623online PAX40,849playing OCC2,846with players WIPED 3H117
MODModded traffic
Callsign

RST9081=

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online 170.23.230.165:25587 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#9,081top 41%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5205:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC7d ago 1 – running 0
Fri 2 Oct, 05:32 UTC27d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC30d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 22/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 122 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 44/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 97 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 8/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 28/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

These Rust Tracker lists carry 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: Modded servers, tracked live and Zombie servers, on radar. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is listed under?

The game's server browser reads these tags from 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Wipe times at 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 7 days 23 hours.

Location and Status

What is the uptime on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, and is it online?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is up and online at this moment. By its own uptime figure, the last restart was roughly 7 days ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 27 September 2026.

What Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Rust network protocol 2635 and build 167781 is the build on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies holding performance?

For the last 48 hours it averaged 75 server fps; the floor was 49. Peak entity count: 222,799, covering buildings, deployables and all else in the world. Memory peaked at 6,804 MB. Players feel lag when fps drops and the entity count climbs.

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit?

Region: none published by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 170.23.230.165:25587.

Player Count

What is the player count on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is at 0 players, capacity 50. Seven-day average 0 players; peak 2. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies sit in the server rankings?

On player hours over seven days, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies ranks #9,081, inside the top 41% of all ranked servers.

Settings

Which settings and rules are confirmed on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies on?

Generated by the game from seed 654812, the procedural map on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies measures 6,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

To connect: start Rust, press F1, enter client.connect 170.23.230.165:25587 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.