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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,615online PAX36,329playing OCC2,867with players WIPED 3H53
MODModded traffic
Callsign

APX15420=

My Apex Rust Server

Online 170.23.116.175:25612 checked 14m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:39 UTC24d ago 0 – running 0
Fri 25 Sep, 07:33 UTC32d ago 0 – 8.2 days 0
Thu 24 Sep, 18:37 UTC33d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Apex Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry My Apex Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Apex Rust Server?

Listed for the server browser to read, My Apex Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Apex Rust Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for My Apex Rust Server?

No next wipe to predict for My Apex Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 15 hours.

Location and Status

Is My Apex Rust Server up, and how does its uptime hold?

Tracking shows My Apex Rust Server online as of now. About 13 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 24 September 2026.

Which Rust version is confirmed on My Apex Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what My Apex Rust Server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does My Apex Rust Server run?

Server fps held an average of 233 across the last 48 hours, never below 180. Maximum entities carried: 47,790, from buildings and deployables to everything else. Peak memory use: 1,715 MB. Players feel lag when fps drops and the entity count climbs.

What location is My Apex Rust Server hosted in?

No region is published by My Apex Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 170.23.116.175:25612.

Population

Is My Apex Rust Server busy?

Tracking My Apex Rust Server: 0 of 10 slots filled. Seven-day average for this server: 0 players.

How does My Apex Rust Server compare in the rankings?

Top 69% of all ranked servers, and #15,420 on seven-day player hours: My Apex Rust Server.

Settings

Which settings and rules are confirmed on My Apex Rust Server?

The name of My Apex Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for My Apex Rust Server?

Generated by the game from seed 5029143, the procedural map on My Apex Rust Server measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto My Apex Rust Server?

To connect: start Rust, press F1, enter client.connect 170.23.116.175:25612 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.