TNK15193
tink rust TEST - do not join
Offline 170.205.38.254:38015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does tink rust TEST - do not join appear in Rust Tracker lists and filters?
On Rust Tracker, tink rust TEST - do not join sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on tink rust TEST - do not join?
Listed for the server browser to read, tink rust TEST - do not join publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does tink rust TEST - do not join wipe?
Too few wipes on record for tink rust TEST - do not join to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 11 days 9 hours.
Location and Status
What is the uptime on tink rust TEST - do not join, and is it online?
Offline now, tink rust TEST - do not join was last seen 11 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 17 October 2026.
Which Rust version is confirmed on tink rust TEST - do not join?
Confirmed for tink rust TEST - do not join: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
Where does tink rust TEST - do not join sit?
No region is published by tink rust TEST - do not join. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 170.205.38.254:38015.
Player Count
What is the player count on tink rust TEST - do not join?
Offline: tink rust TEST - do not join, last seen 11 days 8 hours ago.
How does tink rust TEST - do not join compare in the rankings?
Top 70% of all ranked servers, and #15,193 on seven-day player hours: tink rust TEST - do not join.
Map and Rules
Which settings and rules are confirmed on tink rust TEST - do not join?
No gather rate appears in tink rust TEST - do not join's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is tink rust TEST - do not join on?
Procedural map on tink rust TEST - do not join, made by the game.
How to Join
Which steps join tink rust TEST - do not join?
To connect: start Rust, press F1, enter client.connect 170.205.38.254:38015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.