TST13514
TestServer
Offline 170.133.32.41:28086 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:27 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 136/500
-
02MODPlayers 135/100
-
03MODPlayers 129/225
-
04MODPlayers 29/200
-
05MODPlayers 124/700
-
06MODPlayers 43/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TestServer?
Modded servers, tracked live — the Rust Tracker lists that include TestServer. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does TestServer carry, and what do they mean?
These tags are published by TestServer for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on TestServer on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does TestServer wipe?
The record holds too few of TestServer's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 11 days 2 hours.
Server Details
What is the uptime on TestServer, and is it online?
Tracking shows TestServer offline as of now, last seen 11 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 20 September 2026.
Which Rust build is TestServer running?
Rust network protocol 2634 and build 167781 is the build on TestServer; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is TestServer hosted in?
No region is published by TestServer. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 170.133.32.41:28086.
Player Count
What is the player count on TestServer?
Offline: TestServer, last seen 11 days ago.
Where does TestServer sit in the server rankings?
Seven-day player hours put TestServer at #13,514, within the top 62% of all ranked servers.
Settings
Which settings and rules are confirmed on TestServer?
No gather rate appears in TestServer's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on TestServer?
A procedural map runs on TestServer, generated by the game.
How to Join
What is the way to join TestServer?
To connect: start Rust, press F1, enter client.connect 170.133.32.41:28086 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.