Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,622online PAX37,258playing OCC2,894with players WIPED 3H80
MODModded traffic
Callsign

PLS7494=

Pulse Testing

Offline OC · au1 168.100.162.88:28015 checked 20h ago

weekly wipes moddedoxide
Clearance · join
Players now 1/ 40 2% full
7-day average1peak 3
Rank#7,494top 34% · #149 in OC
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
00.511.5208:0001:0003:0006:0008:0011:00

Hourly average and peak, UTC.

Server performance

01020304008:0001:0003:0006:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC1d ago – – – 0
Tue 27 Oct, 08:27 UTC1d ago – – – 0
Tue 27 Oct, 08:19 UTC1d ago – – – 1
Tue 27 Oct, 08:12 UTC1d ago – – – 1
Tue 27 Oct, 07:59 UTC1d ago – – – 0
Tue 27 Oct, 07:39 UTC1d ago – – – 1
Tue 27 Oct, 07:25 UTC1d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CSL015EU · groups of 8+ · 23 on average CSL | EU Staging
    Players 4/64
  2. 02MOD
    Callsign RUS017EU · groups of 8+ · monthly · 3 on average 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
    Players 7/300
  3. 03MOD
    Callsign SHC468groups of 8+ · 2 on average A Shockbyte Rust Server
    Players 0/40
  4. 04MOD
    Callsign WRR016groups of 8+ · 2 on average Warriors
    Players 2/100
  5. 05MOD
    Callsign KTI017groups of 8+ · 1x · 2 on average [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
    Players 0/50
  6. 06MOD
    Callsign RUS017EU · groups of 8+ · monthly · 2 on average 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
    Players 0/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Pulse Testing?

Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Pulse Testing. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the tags mean that Pulse Testing is listed under?

The game's server browser reads these tags from Pulse Testing: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $rau1 (Region code): Region code: au1; ^w (Weekly): Every week it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): Server browser: listed under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind Pulse Testing?

Same operator, most likely: Pulse Testing publishes a pulserust.net hostname, and 1 other server we track publishes it as well.

Wipe Schedule

Which wipe times are confirmed for Pulse Testing?

No wipe schedule is kept at Pulse Testing. The world is remade every few hours, and no reset of those counts as a wipe.

Location and Status

Is Pulse Testing up, and how does its uptime hold?

Tracking shows Pulse Testing offline as of now, last seen 20 hours ago. The uptime it reports puts the last restart about 10 hours ago. 46% uptime over the last 2 full days, with 22 of 48 hours up. The first sighting by Rust Tracker was 26 October 2026.

Which Rust version is confirmed on Pulse Testing?

Rust network protocol 2635 and build 168909 is the build on Pulse Testing; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Pulse Testing?

For the last 48 hours it averaged 30 server fps; the floor was 30. Peak entity count: 31,297, covering buildings, deployables and all else in the world. Memory peaked at 1,639 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Pulse Testing in?

Listed in Oceania under OC, region code au1: that is Pulse Testing by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 168.100.162.88:28015.

Population

Is Pulse Testing busy?

Offline now for Pulse Testing, last seen 20 hours ago. Peak of 3 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 1 players.

What rank does Pulse Testing carry among Rust servers?

Seven-day player hours: #7,494 overall for Pulse Testing, top 34% of ranked servers, #149 in Oceania.

Settings

Which settings and rules are confirmed on Pulse Testing?

The name of Pulse Testing carries no gather rate. 16 players is the group cap. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Pulse Testing?

The map on Pulse Testing is procedural, size 3,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Pulse Testing?

To connect: start Rust, press F1, enter client.connect 168.100.162.88:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://pulserust.net/.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts16
Group limit No team may exceed 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$rau1
Region code Region code: au1.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania Server browser: listed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.