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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
MODModded traffic
Callsign

TMS14316=

Tims Place PVE Test Server

Online 168.100.162.53:28915 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 1
Rank#14,316top 64%
Last wipe11d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC11d ago 1 – running 0
Sun 18 Oct, 01:29 UTC11d ago 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC15d ago 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC19d ago 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC20d ago 0 – 1 days 0
Wed 7 Oct, 20:00 UTC21d ago 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC22d ago 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW27d ago 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC28d ago 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC32d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Tims Place PVE Test Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Tims Place PVE Test Server: PvE servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Tims Place PVE Test Server?

Listed for the server browser to read, Tims Place PVE Test Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20 slots; ts25 (Group limit): Teams are capped at 25; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^c (Creative): Build freely — sandbox building with no gathering; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Tims Place PVE Test Server on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 where it did not hold.

When does Tims Place PVE Test Server wipe?

Once a month is the wipe rate at Tims Place PVE Test Server, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 11 days 5 hours. Tags list a monthly wipe schedule.

Location and Status

Is Tims Place PVE Test Server up, and how does its uptime hold?

Tims Place PVE Test Server is up and online at this moment. By its own uptime figure, the last restart was roughly 5 hours ago. Uptime stood at 89% for the last 7 full days, 149 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Tims Place PVE Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what Tims Place PVE Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Tims Place PVE Test Server holding performance?

Average server fps over the last 48 hours: 60, with a low of 60. Peak entity count: 316,864, covering buildings, deployables and all else in the world. Memory peaked at 5,886 MB. A climbing entity count and low fps are what register as lag for players.

Where does Tims Place PVE Test Server sit?

No region is published by Tims Place PVE Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 168.100.162.53:28915.

Player Count

What is the player count on Tims Place PVE Test Server?

Slots 20; players on board 0: that is Tims Place PVE Test Server now. Peak of 1 in the last seven days, average 0 players.

What rank does Tims Place PVE Test Server carry among Rust servers?

Top 64% of all ranked servers, and #14,316 on seven-day player hours: Tims Place PVE Test Server.

Map and Rules

Which settings and rules are confirmed on Tims Place PVE Test Server?

No gather rate appears in Tims Place PVE Test Server's name. 25 players is the group cap. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Tims Place PVE Test Server?

The map on Tims Place PVE Test Server is procedural, size 6,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

Connect

How do you get onto Tims Place PVE Test Server?

To connect: start Rust, press F1, enter client.connect 168.100.162.53:28915 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Capacity: 20 slots.
ts25
Group limit Teams are capped at 25.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^c
Creative Build freely — sandbox building with no gathering.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.