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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,765online PAX73,690playing OCC3,473with players WIPED 3H229
VANVanilla traffic
Callsign

TRN15276=

training_grounds

Online 168.100.162.11:28085 checked 7m ago

vanilla
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,276top 69%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123402:0006:0010:0013:0017:0021:00

Hourly average and peak, UTC.

Server performance

01020304002:0006:0010:0013:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:25 UTC17d ago 1 – running 0
Wed 7 Oct, 15:39 UTC22d ago 0 – 5 days 0
Thu 1 Oct, 16:59 UTC28d ago 0 – 5.9 days 0
Mon 28 Sep, 14:32 UTC31d ago 1+1 queue – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 152/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 192/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 572/675
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 32/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 659/775
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 245 on average Rustoria.co - EU East Medium
    Players 550/625
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry training_grounds?

These Rust Tracker lists carry training_grounds: Community servers, no tags, Rust tutorial servers and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.

How should you read the tags on training_grounds?

The game's server browser reads these tags from training_grounds: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on training_grounds when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 2 hours after it.

When does training_grounds wipe?

No next wipe to predict for training_grounds, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 7 hours since this world was made.

Location and Status

How reliable is training_grounds, and is it online now?

Right now training_grounds is online. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 59% for the last 7 full days, 99 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is training_grounds on?

Rust network protocol 2635 and build 168909 on Linux is what training_grounds runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on training_grounds?

Average server fps over the last 48 hours: 30, with a low of 29. Peak entity count: 137,229, covering buildings, deployables and all else in the world. Peak memory use: 3,786 MB. Players feel lag when fps drops and the entity count climbs.

Where does training_grounds sit?

Nothing on region from training_grounds; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 168.100.162.11:28085.

Population

Is training_grounds busy?

Tracking training_grounds: 0 players now. Across the past seven days, 0 players on average.

Where does training_grounds sit in the server rankings?

Top 69% of all ranked servers, and #15,276 on seven-day player hours: training_grounds.

Map and Rules

Which settings and rules are confirmed on training_grounds?

Nothing in training_grounds's name states a gather rate. Up to 16 players per group. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for training_grounds?

Map size is custom at 4,500, and training_grounds publishes the map file for download here.

Connect

Which steps join training_grounds?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.162.11:28085. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://forum.rustafied.com/store/product/75-sea-medium/.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs168909,ts16,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Slots: 0.
ts16
Group limit Teams are capped at 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.