TST15326=
Testserver
Online 168.100.162.11:28075 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:00 UTC17d ago | 0 | – | running | 0 |
| Thu 1 Oct, 16:53 UTC27d ago | 1+1 queue | halved by day 1 | 10.2 days | 0 |
| Mon 28 Sep, 16:02 UTC30d ago | 1 | halved by day 1 | 3 days | 0 |
| Sat 26 Sep, 00:41 UTC33d ago | 1 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 556/550
-
02COMPlayers 424/450
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03COMPlayers 71/250
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04COMPlayers 66/250
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05COMPlayers 53/100
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06COMPlayers 185/200
Quick answers
From the figures on this page.
Filters
Where does Testserver appear in Rust Tracker lists and filters?
On Rust Tracker, Testserver sits in these lists: Community servers, no tags, Rust tutorial servers and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.
Which tags does Testserver carry, and what do they mean?
The game's server browser reads these tags from Testserver: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts16 (Group limit): Team limit: 16; v2635 (Protocol): To join, your game must match protocol 2635; cs169606 (Build): The game build is 169606; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Rust premium status is required to join; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Testserver on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for Testserver?
No next wipe to predict for Testserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 17 days 15 hours since this world was made.
Location and Status
What is the uptime on Testserver, and is it online?
Right now Testserver is online. The uptime it reports puts the last restart about 9 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 22 September 2026.
Which Rust build is Testserver running?
Confirmed for Testserver: Rust network protocol 2635 and build 169606, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does Testserver run?
For the last 48 hours it averaged 30 server fps; the floor was 27. Buildings, deployables and the rest of the world took it to a maximum of 94,000 entities. Peak memory use: 4,019 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Testserver hosted in?
No region is published by Testserver. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 168.100.162.11:28075.
Player Count
Is Testserver busy?
0 players confirmed on Testserver. Across the past seven days, 0 players on average.
How does Testserver compare in the rankings?
On player hours over seven days, Testserver ranks #15,326, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Testserver?
No gather rate appears in Testserver's name. The group limit is 16 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. Rust premium status is required to join. VAC is on, Valve's anti-cheat.
What map is Testserver on?
Map size is custom at 3,750, and Testserver publishes the map file for download here.
How to Join
How do you get onto Testserver?
To connect: start Rust, press F1, enter client.connect 168.100.162.11:28075 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join. The server's website: https://www.rustafied.com/.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps
Game
gmrust
mp0
ts16
v2635
cs169606
ptrak
$r?
Difficulty
^v
Gameplay
^t
Mods and access
^q
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.