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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
MODModded traffic
Callsign

PHN15344=

A Rust Server Phoenix

Online 168.100.161.9:28029 checked 13m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:02 UTC26d ago 0 – running 0
Sun 27 Sep, 06:56 UTC31d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Rust Server Phoenix?

On Rust Tracker, A Rust Server Phoenix sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Rust Server Phoenix carry, and what do they mean?

The game's server browser reads these tags from A Rust Server Phoenix: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on A Rust Server Phoenix when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for A Rust Server Phoenix?

The record holds too few of A Rust Server Phoenix's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 19 hours.

Server Details

Is A Rust Server Phoenix up, and how does its uptime hold?

A Rust Server Phoenix is up and online at this moment. By its own uptime figure, the last restart was roughly 18 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is A Rust Server Phoenix running?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server Phoenix runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Rust Server Phoenix?

Server fps held an average of 91 across the last 48 hours, never below 26. Peak entity count: 122,430, covering buildings, deployables and all else in the world. It drew as much as 3,135 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does A Rust Server Phoenix sit?

Nothing on region from A Rust Server Phoenix; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 168.100.161.9:28029.

Population

What is the player count on A Rust Server Phoenix?

Slots 10; players on board 0: that is A Rust Server Phoenix now. Seven-day average for this server: 0 players.

Where does A Rust Server Phoenix sit in the server rankings?

On player hours over seven days, A Rust Server Phoenix ranks #15,344, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Rust Server Phoenix?

Nothing in A Rust Server Phoenix's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is A Rust Server Phoenix on?

A procedural map of size 4,750 runs on A Rust Server Phoenix, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

How do you get onto A Rust Server Phoenix?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.9:28029. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.