OXD15308
Oxide Debug
Offline 168.100.161.67:30004 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:42 UTC31d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 66/500
-
02MODPlayers 127/100
-
03MODPlayers 63/225
-
04MODPlayers 55/700
-
05MODPlayers 17/200
-
06MODPlayers 10/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Oxide Debug?
Modded servers, tracked live — the Rust Tracker lists that include Oxide Debug. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Debug?
These tags are published by Oxide Debug for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165972 (Build): This server runs game build 165972; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Oxide Debug when wipe day lands?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Oxide Debug wipe?
Too few wipes on record for Oxide Debug to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 31 days 1 hours.
Server Details
How reliable is Oxide Debug, and is it online now?
Offline: Oxide Debug confirmed offline, last seen 9 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 27 September 2026.
Which Rust build is Oxide Debug running?
Rust network protocol 2634 and build 165972 on Linux is what Oxide Debug runs. Steam updates it for you; your game must share the protocol to join.
What location is Oxide Debug hosted in?
Region: none published by Oxide Debug. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 168.100.161.67:30004.
Population
How many players are on Oxide Debug right now?
Offline now for Oxide Debug, last seen 9 days 8 hours ago.
Where does Oxide Debug sit in the server rankings?
On player hours over seven days, Oxide Debug ranks #15,308, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Oxide Debug?
The name of Oxide Debug carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Oxide Debug?
A procedural map of size 1,000 runs on Oxide Debug, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
Connect
What is the way to join Oxide Debug?
Open the console in Rust with F1 after starting the game, then type client.connect 168.100.161.67:30004. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://oxidemod.com.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs165972
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.