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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,824online PAX75,694playing OCC3,728with players WIPED 3H230
MODModded traffic
Callsign

RUS15335=

Rust

Online EU 168.100.161.203:27915 checked 9m ago

weekly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,335top 69% · #2555 in EU
Last wipe14d agoweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

0246815:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 11:28 UTC
  3. 20d 21hThu 19 Nov, 11:28 UTC
  4. 27d 21hThu 26 Nov, 11:28 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 11:28 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:28 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 129/100
  2. 02MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 32/200
  3. 03MOD
    Callsign WLL015EU · groups of 8+ · weekly · 26 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 9/175
  4. 04MOD
    Callsign TRV010EU · no group limit · weekly · 24 on average TRAVELER SOLO [MAX 1] Wipe 26.10
    Players 36/100
  5. 05MOD
    Callsign RST106EU · groups of 16+ · weekly · 10 on average RustAria #2 [х2 | NoLimit | Мoскoвcкий]
    Players 7/100
  6. 06MOD
    Callsign RUS136EU · groups of 128+ · weekly · 9 on average 35+ВЗРОСЛЫЙ RUSTx2 MAIN
    Players 5/125
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust?

On Rust Tracker, Rust sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which tags does Rust carry, and what do they mean?

These tags are published by Rust for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does Rust wipe?

The prediction for Rust follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 2 hours since this world was made. A weekly wipe schedule is published in its tags.

Server Details

How reliable is Rust, and is it online now?

Tracking shows Rust online as of now. The uptime it reports puts the last restart about 14 days ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 16 September 2026.

What Rust version is Rust on?

Rust network protocol 2634 and build 167781 is the build on Rust; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Rust holding performance?

Server fps held an average of 5 across the last 48 hours, never below 5. Peak entity count: 84,691, covering buildings, deployables and all else in the world. It drew as much as 5,976 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Rust in?

Listed in Europe under EU: that is Rust by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 168.100.161.203:27915.

Population

How many players are on Rust right now?

Tracking Rust: 0 of 40 slots filled. Across the past seven days, 0 players on average.

What rank does Rust carry among Rust servers?

Top 69% of all ranked servers and #2,555 in Europe: Rust ranks #15,335 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Rust?

No gather rate appears in Rust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is Rust on?

The map on Rust is procedural, size 3,850, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Rust?

To connect: start Rust, press F1, enter client.connect 168.100.161.203:27915 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.