Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,704online PAX60,571playing OCC3,281with players WIPED 3H172
MODModded traffic
Callsign

OMC5643=

OMC Sparker's PVE [Monthly] Zombies - Bandits

Online NA 168.100.160.43:30007 checked 13m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,643top 25% · #937 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW28d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 48 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 52/200
  2. 02MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 37 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 108/125
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 37 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 44/200
  4. 04MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 33 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 33/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 36/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 18/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does OMC Sparker's PVE [Monthly] Zombies - Bandits appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include OMC Sparker's PVE [Monthly] Zombies - Bandits. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does OMC Sparker's PVE [Monthly] Zombies - Bandits carry, and what do they mean?

The game's server browser reads these tags from OMC Sparker's PVE [Monthly] Zombies - Bandits: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on OMC Sparker's PVE [Monthly] Zombies - Bandits when wipe day lands?

The average peak across recent wipes: 5 players. 3 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for OMC Sparker's PVE [Monthly] Zombies - Bandits?

The only wipe at OMC Sparker's PVE [Monthly] Zombies - Bandits is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days 6 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is OMC Sparker's PVE [Monthly] Zombies - Bandits, and is it online now?

OMC Sparker's PVE [Monthly] Zombies - Bandits is up and online at this moment. About 13 hours ago it restarted last, based on reported uptime. 85% uptime over the last 7 full days, with 143 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Rust network protocol 2635 and build 168909 on Linux is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs. Steam updates it for you; your game must share the protocol to join.

Is OMC Sparker's PVE [Monthly] Zombies - Bandits holding performance?

Average server fps over the last 48 hours: 58, with a low of 19. Maximum entities carried: 104,832, from buildings and deployables to everything else. It drew as much as 4,764 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is OMC Sparker's PVE [Monthly] Zombies - Bandits in?

Listed in North America under NA: that is OMC Sparker's PVE [Monthly] Zombies - Bandits by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 168.100.160.43:30007.

Player Count

What is the player count on OMC Sparker's PVE [Monthly] Zombies - Bandits?

Slots 40; players on board 0: that is OMC Sparker's PVE [Monthly] Zombies - Bandits now. Peak of 2 in the last seven days, average 0 players. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does OMC Sparker's PVE [Monthly] Zombies - Bandits carry among Rust servers?

Top 25% of all ranked servers and #937 in North America: OMC Sparker's PVE [Monthly] Zombies - Bandits ranks #5,643 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on OMC Sparker's PVE [Monthly] Zombies - Bandits?

The name of OMC Sparker's PVE [Monthly] Zombies - Bandits carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on OMC Sparker's PVE [Monthly] Zombies - Bandits?

A procedural map of size 4,250 runs on OMC Sparker's PVE [Monthly] Zombies - Bandits, generated by the game from seed 1289664808. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join OMC Sparker's PVE [Monthly] Zombies - Bandits?

Open the console in Rust with F1 after starting the game, then type client.connect 168.100.160.43:30007. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/HNfq9d7Uw6.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.