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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,628online PAX37,519playing OCC2,946with players WIPED 3H103
MODModded traffic
Callsign

TMS4736=

Times beyond Cobalt [PvE] [Monthly] [EU/DE]

Online EU 167.235.243.227:28015 checked 5m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#4,736top 21% · #1642 in EU
Last wipe19d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:38 UTC19d ago 4 – running 0
Thu 8 Oct, 23:28 UTC19d ago 4 – 0.3 days 1
Thu 1 Oct, 18:15 UTC FW26d ago 9 halved by day 6 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 36 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 17/200
  2. 02MOD
    Callsign GRE016EU · groups of 15+ · monthly · 32 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 4/140
  3. 03MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 11/200
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 28 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 5/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 8/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 12/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

These Rust Tracker lists carry Times beyond Cobalt [PvE] [Monthly] [EU/DE]: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Times beyond Cobalt [PvE] [Monthly] [EU/DE] carry, and what do they mean?

The game's server browser reads these tags from Times beyond Cobalt [PvE] [Monthly] [EU/DE]: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Times beyond Cobalt [PvE] [Monthly] [EU/DE] when wipe day lands?

At their busiest, recent wipes averaged 6 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 6 where it did not hold.

On what schedule does Times beyond Cobalt [PvE] [Monthly] [EU/DE] wipe?

The only wipe at Times beyond Cobalt [PvE] [Monthly] [EU/DE] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 19 days since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Times beyond Cobalt [PvE] [Monthly] [EU/DE], and is it online now?

Tracking shows Times beyond Cobalt [PvE] [Monthly] [EU/DE] online as of now. The uptime it reports puts the last restart about 5 days 9 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Times beyond Cobalt [PvE] [Monthly] [EU/DE] running?

Rust network protocol 2635 and build 168909 is the build on Times beyond Cobalt [PvE] [Monthly] [EU/DE]; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is Times beyond Cobalt [PvE] [Monthly] [EU/DE] holding performance?

Average server fps over the last 48 hours: 43, with a low of 35. Maximum entities carried: 76,605, from buildings and deployables to everything else. Peak memory use: 4,072 MB. A climbing entity count and low fps are what register as lag for players.

Where does Times beyond Cobalt [PvE] [Monthly] [EU/DE] sit?

Listed in Europe under EU: that is Times beyond Cobalt [PvE] [Monthly] [EU/DE] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 167.235.243.227:28015.

Population

What is the player count on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] is at 0 players, capacity 50. Seven-day average 0 players; peak 2. Busiest window in 48 hours: 11:00 UTC, 1 players on average.

What rank does Times beyond Cobalt [PvE] [Monthly] [EU/DE] carry among Rust servers?

Times beyond Cobalt [PvE] [Monthly] [EU/DE] places #4,736 on seven-day player hours, #1,642 in Europe and in the top 21% of all ranked servers.

Settings

Which settings and rules are confirmed on Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

Nothing in Times beyond Cobalt [PvE] [Monthly] [EU/DE]'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

The map on Times beyond Cobalt [PvE] [Monthly] [EU/DE] is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Nice custom map with surprises..

How to Join

What is the way to join Times beyond Cobalt [PvE] [Monthly] [EU/DE]?

To connect: start Rust, press F1, enter client.connect 167.235.243.227:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://times-beyond-cobalt.de.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.