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☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Online EU 167.235.169.114:28310 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 9d 9hFri 6 Nov, 14:00 UTC
- 23d 9hFri 20 Nov, 14:00 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 37d 9hFri 4 Dec, 14:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC4d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:34 UTC20d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC21d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC29d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC35d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC36d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC42d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 94/2000
-
02MODPlayers 13/100
-
03MODPlayers 8/200
-
04MODPlayers 7/50
-
05MODPlayers 4/100
-
06MODPlayers 5/100
Quick answers
From the figures on this page.
Filters
Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appear in Rust Tracker lists and filters?
On Rust Tracker, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the tags mean that ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is listed under?
Listed for the server browser to read, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE when wipe day lands?
Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 4 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
Which wipe times are confirmed for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The prediction for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 4 days 14 hours. A two-weekly wipe schedule is published in its tags.
Location and Status
How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it online now?
Tracking shows ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online as of now. The uptime it reports puts the last restart about 2 days 22 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on?
Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
Average server fps over the last 48 hours: 136, with a low of 107. Peak entity count: 82,699, covering buildings, deployables and all else in the world. Memory peaked at 6,635 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sit?
In Europe, under its EU tag, is where ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 167.235.169.114:28310.
Population
Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE busy?
Slots 50; players on board 3: that is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE now. Over seven days: average 2, peak 10 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 8 players.
What rank does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry among Rust servers?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE places #1,993 on seven-day player hours, #773 in Europe and in the top 9% of all ranked servers.
Settings
Which settings and rules are confirmed on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on?
Generated by the game from seed 1769755902, the procedural map on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE measures 4,600. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Open the console in Rust with F1 after starting the game, then type client.connect 167.235.169.114:28310. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/ABauTA59Uu.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.