CMB9448=
Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC8h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 37/500
-
02MODPlayers 135/100
-
03MODPlayers 49/225
-
04MODPlayers 20/700
-
05MODPlayers 6/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Where does Combat Local - Carbon Dev appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Combat Local - Carbon Dev: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that Combat Local - Carbon Dev is listed under?
These tags are published by Combat Local - Carbon Dev for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Combat Local - Carbon Dev wipe?
Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 hours since this world was made.
Server Details
Is Combat Local - Carbon Dev up, and how does its uptime hold?
Offline: Combat Local - Carbon Dev confirmed offline, last seen 4 hours ago. Rust Tracker logged it first on 27 October 2026.
What Rust version is Combat Local - Carbon Dev on?
Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Combat Local - Carbon Dev hosted in?
Nothing on region from Combat Local - Carbon Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 167.17.58.59:28015.
Player Count
What is the player count on Combat Local - Carbon Dev?
Last seen 4 hours ago; Combat Local - Carbon Dev is offline at present. Seven-day average 1 players; peak 2. Busiest window in 48 hours: 07:00 UTC, 1 players on average.
What rank does Combat Local - Carbon Dev carry among Rust servers?
Seven-day player hours put Combat Local - Carbon Dev at #9,448, within the top 42% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Combat Local - Carbon Dev?
No gather rate appears in Combat Local - Carbon Dev's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join Combat Local - Carbon Dev?
To connect: start Rust, press F1, enter client.connect 167.17.58.59:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.