CMB13129
Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 30/500
-
02MODPlayers 127/100
-
03MODPlayers 43/225
-
04MODPlayers 33/700
-
05MODPlayers 9/200
-
06MODPlayers 0/500
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Combat Local - Carbon Dev?
Modded servers, tracked live — the Rust Tracker lists that include Combat Local - Carbon Dev. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does Combat Local - Carbon Dev carry, and what do they mean?
Listed for the server browser to read, Combat Local - Carbon Dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Combat Local - Carbon Dev wipe?
Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 hours.
Server Details
What is the uptime on Combat Local - Carbon Dev, and is it online?
Tracking shows Combat Local - Carbon Dev offline as of now, last seen 31 hours ago. 0 of 24 hours up over the last 1 full day: 0% uptime. Rust Tracker logged it first on 26 October 2026.
What Rust version is Combat Local - Carbon Dev on?
Confirmed for Combat Local - Carbon Dev: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Combat Local - Carbon Dev in?
No region is published by Combat Local - Carbon Dev. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 167.17.58.31:28015.
Player Count
What is the player count on Combat Local - Carbon Dev?
Offline now for Combat Local - Carbon Dev, last seen 31 hours ago. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.
How does Combat Local - Carbon Dev compare in the rankings?
Seven-day player hours put Combat Local - Carbon Dev at #13,129, within the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Combat Local - Carbon Dev?
No gather rate appears in Combat Local - Carbon Dev's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto Combat Local - Carbon Dev?
Open the console in Rust with F1 after starting the game, then type client.connect 167.17.58.31:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.