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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,895online PAX92,684playing OCC4,089with players WIPED 3H166
MODModded traffic
Callsign

ARU8072=

A Rust Server

Online 167.114.208.141:28010 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#8,072top 36%
Last wipe1d agono schedule published
Next wipe1d 19hThu 29 Oct, 14:53 UTC
Track history

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 03:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 03:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 29 October, 14:53 UTC, in 1d 19h.

Every 3 days 12 hours · medium confidence

usual gap3.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 19hThu 29 Oct, 14:53 UTC
  2. 5d 7hMon 2 Nov, 02:45 UTC
  3. 8d 23hThu 5 Nov, 19:00 UTCFW
  4. 12d 6hMon 9 Nov, 02:30 UTC
  5. 15d 18hThu 12 Nov, 14:22 UTC
  6. 19d 6hMon 16 Nov, 02:14 UTC
  7. 22d 18hThu 19 Nov, 14:06 UTC
  8. 26d 6hMon 23 Nov, 01:58 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC1d ago – – running 0
Fri 23 Oct, 02:29 UTC4d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC8d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC11d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC18d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC24d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC25d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW25d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC43d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC44d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Rust Server?

These Rust Tracker lists carry A Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Rust Server?

Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on A Rust Server when wipe day lands?

Recent wipes averaged a peak of 2 players. 44 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for A Rust Server?

About every 3.5 days is the recent wipe interval at A Rust Server. Due on Thursday 29 October at 14:53 UTC: its next wipe. This world has been running 40 hours.

Location and Status

Is A Rust Server up, and how does its uptime hold?

Tracking shows A Rust Server online as of now. By its own uptime figure, the last restart was roughly 39 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is A Rust Server running?

Rust network protocol 2635 and build 168909 is the build on A Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does A Rust Server run?

Average server fps over the last 48 hours: 207, with a low of 35. Buildings, deployables and the rest of the world took it to a maximum of 62,971 entities. It drew as much as 3,125 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does A Rust Server sit?

No region is published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 167.114.208.141:28010.

Player Count

Is A Rust Server busy?

A Rust Server is at 0 players, capacity 40. Seven-day average 0 players; peak 2.

Where does A Rust Server sit in the server rankings?

Seven-day player hours put A Rust Server at #8,072, within the top 36% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Rust Server?

Nothing in A Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

Which map is confirmed for A Rust Server?

The map on A Rust Server is procedural, size 3,250, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto A Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 167.114.208.141:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.