NTO15450
DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 174/500
-
02MODPlayers 128/100
-
03MODPlayers 185/225
-
04MODPlayers 134/700
-
05MODPlayers 16/200
-
06MODPlayers 54/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show DO NOT JOIN - Hillside update test?
Modded servers, tracked live — the Rust Tracker lists that include DO NOT JOIN - Hillside update test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does DO NOT JOIN - Hillside update test carry, and what do they mean?
These tags are published by DO NOT JOIN - Hillside update test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 47 days 11 hours.
Location and Status
How reliable is DO NOT JOIN - Hillside update test, and is it online now?
Offline now, DO NOT JOIN - Hillside update test was last seen 39 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 19 September 2026.
Which Rust version is confirmed on DO NOT JOIN - Hillside update test?
Rust network protocol 2633 and build 163207 is the build on DO NOT JOIN - Hillside update test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is DO NOT JOIN - Hillside update test in?
No region is published by DO NOT JOIN - Hillside update test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 167.114.158.11:28075.
Player Count
Is DO NOT JOIN - Hillside update test busy?
Offline: DO NOT JOIN - Hillside update test, last seen 39 days 9 hours ago.
What rank does DO NOT JOIN - Hillside update test carry among Rust servers?
On player hours over seven days, DO NOT JOIN - Hillside update test ranks #15,450, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on DO NOT JOIN - Hillside update test?
No gather rate appears in DO NOT JOIN - Hillside update test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on DO NOT JOIN - Hillside update test?
A procedural map runs on DO NOT JOIN - Hillside update test, generated by the game.
Connect
How do you get onto DO NOT JOIN - Hillside update test?
Open the console in Rust with F1 after starting the game, then type client.connect 167.114.158.11:28075. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.