HTA15339=
Hat's Plugin Development
Online 166.1.120.60:28039 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 74/500
-
02MODPlayers 127/100
-
03MODPlayers 72/225
-
04MODPlayers 58/700
-
05MODPlayers 18/200
-
06MODPlayers 9/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Hat's Plugin Development?
These Rust Tracker lists carry Hat's Plugin Development: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Hat's Plugin Development is listed under?
The game's server browser reads these tags from Hat's Plugin Development: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts50 (Group limit): Team limit: 50; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Hat's Plugin Development?
Hat's Plugin Development's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 24 days 3 hours.
Location and Status
What is the uptime on Hat's Plugin Development, and is it online?
Tracking shows Hat's Plugin Development online as of now. About 2 days 2 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 20 October 2026.
Which Rust version is confirmed on Hat's Plugin Development?
Confirmed for Hat's Plugin Development: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Hat's Plugin Development run?
Average server fps over the last 48 hours: 40, with a low of 35. Peak entity count: 4,277, covering buildings, deployables and all else in the world. Memory peaked at 785 MB. Players feel lag when fps drops and the entity count climbs.
Where does Hat's Plugin Development sit?
Region: none published by Hat's Plugin Development. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 166.1.120.60:28039.
Population
How many players are on Hat's Plugin Development right now?
Tracking Hat's Plugin Development: 0 players now. Seven-day average for this server: 0 players.
What rank does Hat's Plugin Development carry among Rust servers?
Seven-day player hours put Hat's Plugin Development at #15,339, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Hat's Plugin Development?
The name of Hat's Plugin Development carries no gather rate. Up to 50 players per group. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
What map is Hat's Plugin Development on?
The map on Hat's Plugin Development is procedural, size 1,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join Hat's Plugin Development?
To connect: start Rust, press F1, enter client.connect 166.1.120.60:28039 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z
Game
gmrust
mp0
ts50
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.