HTA13093=
Hat's Server 2
Online 166.1.120.60:28018 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:29 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 31/500
-
02MODPlayers 133/100
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03MODPlayers 39/225
-
04MODPlayers 11/700
-
05MODPlayers 3/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Where does Hat's Server 2 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Hat's Server 2: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that Hat's Server 2 is listed under?
The game's server browser reads these tags from Hat's Server 2: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Hat's Server 2 wipe?
Too few wipes on record for Hat's Server 2 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 37 hours since this world was made.
Server Details
What is the uptime on Hat's Server 2, and is it online?
Hat's Server 2 is up and online at this moment. The uptime it reports puts the last restart about 35 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 20 October 2026.
Which Rust build is Hat's Server 2 running?
Rust network protocol 2635 and build 168909 is the build on Hat's Server 2; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on Hat's Server 2?
For the last 48 hours it averaged 40 server fps; the floor was 38. Buildings, deployables and the rest of the world took it to a maximum of 122,996 entities. Memory peaked at 5,215 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Hat's Server 2 in?
No region is published by Hat's Server 2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 166.1.120.60:28018.
Player Count
Is Hat's Server 2 busy?
Tracking Hat's Server 2: 0 players now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 14:00 UTC, 0 players on average.
What rank does Hat's Server 2 carry among Rust servers?
On player hours over seven days, Hat's Server 2 ranks #13,093, inside the top 59% of all ranked servers.
Settings
Which settings and rules are confirmed on Hat's Server 2?
Nothing in Hat's Server 2's name states a gather rate. Up to 50 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Hat's Server 2?
The map on Hat's Server 2 is procedural, size 4,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
Which steps join Hat's Server 2?
Open the console in Rust with F1 after starting the game, then type client.connect 166.1.120.60:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y
Game
gmrust
mp0
ts50
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.