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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
PVEPvE traffic
Callsign

VAN8453

Vanilla Server

Offline 163.5.171.131:28025 checked 3d ago

quad pvesoftcore
Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#8,453top 38%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct25 Oct29 Oct

Top 38% of all ranked servers, and #450 of the quad servers (top 54%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:01 UTC4d ago 1 – running 1
Fri 9 Oct, 03:12 UTC20d ago – – 15.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign SNT017SA · quad · monthly · 3 on average [BR] X-Sentinela PVE Mensal
    Players 3/50
  2. 02MOD
    Callsign BTS001NA · quad · monthly · 2 on average Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
    Players 1/50
  3. 03MOD
    Callsign ASS031OC · quad · monthly · 2 on average AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN
    Players 1/50
  4. 04MOD
    Callsign CSL798EU · quad · 1 on average Casual PVE Svenska Krigare
    Players 2/20
  5. 05MOD
    Callsign NOO423EU · quad · monthly · 1 on average Noob Friendly PVE Server
    Players 0/100
  6. 06MOD
    Callsign RFR026NA · quad · monthly · 20 on average Reforged Hybrid | PvE/PvP Zones | Zombies | Events
    Players 18/140
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Vanilla Server?

These Rust Tracker lists carry Vanilla Server: PvE servers, tracked live and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.

What do the tags mean that Vanilla Server is listed under?

These tags are published by Vanilla Server for the game's server browser to read: gmsoftcore (Game mode): Easier rules apply: softcore; mp1 (Max players): 1 slots on this server; ts4 (Group limit): Team limit: 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): The world is the danger; players do not fight each other. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Vanilla Server when wipe day lands?

The average peak across recent wipes: 1 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Vanilla Server?

Too few wipes on record for Vanilla Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 4 days 17 hours.

Server Details

How reliable is Vanilla Server, and is it online now?

Offline: Vanilla Server confirmed offline, last seen 3 days 11 hours ago. Uptime stood at 6% for the last 7 full days, 10 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.

Which Rust build is Vanilla Server running?

Confirmed for Vanilla Server: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Vanilla Server sit?

Region: none published by Vanilla Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 163.5.171.131:28025.

Population

How many players are on Vanilla Server right now?

Last seen 3 days 11 hours ago; Vanilla Server is offline at present. Peak of 1 in the last seven days, average 1 players.

Where does Vanilla Server sit in the server rankings?

Seven-day player hours put Vanilla Server at #8,453, within the top 38% of all ranked servers. Position #450 among quad servers.

Settings

Which settings and rules are confirmed on Vanilla Server?

Nothing in Vanilla Server's name states a gather rate. A limit of 4 players applies per group (quad). It runs softcore, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Vanilla Server on?

Procedural map on Vanilla Server, made by the game.

How to Join

Which steps join Vanilla Server?

Open the console in Rust with F1 after starting the game, then type client.connect 163.5.171.131:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp1
Max players 1 slots on this server.
ts4
Group limit Team limit: 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.