RST15264=
RustServer_23462
Online 163.44.117.42:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 19/500
-
02MODPlayers 128/100
-
03MODPlayers 42/225
-
04MODPlayers 5/700
-
05MODPlayers 22/700
-
06MODPlayers 97/200
Quick answers
From the figures on this page.
Tags
Where does RustServer_23462 appear in Rust Tracker lists and filters?
On Rust Tracker, RustServer_23462 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustServer_23462 is listed under?
Listed for the server browser to read, RustServer_23462 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): Team limit: 16; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RustServer_23462?
The record holds too few of RustServer_23462's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 118 days 23 hours.
Server Details
Is RustServer_23462 up, and how does its uptime hold?
RustServer_23462 is up and online at this moment. By its own uptime figure, the last restart was roughly 6 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on RustServer_23462?
Confirmed for RustServer_23462: Rust network protocol 2631 and build 156583, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on RustServer_23462?
Server fps held an average of 124 across the last 48 hours, never below 47. Maximum entities carried: 103,633, from buildings and deployables to everything else. It drew as much as 3,282 MB of memory. A climbing entity count and low fps are what register as lag for players.
Where does RustServer_23462 sit?
Region: none published by RustServer_23462. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 163.44.117.42:28015.
Player Count
How many players are on RustServer_23462 right now?
Tracking RustServer_23462: 0 of 50 slots filled. The last seven days put it at 0 players on average.
What rank does RustServer_23462 carry among Rust servers?
Top 69% of all ranked servers, and #15,264 on seven-day player hours: RustServer_23462.
Map and Rules
Which settings and rules are confirmed on RustServer_23462?
The name of RustServer_23462 carries no gather rate. The group limit is 16 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for RustServer_23462?
Generated by the game from seed 486328296, the procedural map on RustServer_23462 measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto RustServer_23462?
To connect: start Rust, press F1, enter client.connect 163.44.117.42:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts16,^o^z
Game
gmrust
mp50
ts16
v2631
cs156583
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.