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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,841online PAX73,926playing OCC3,704with players WIPED 3H221
MODModded traffic
Callsign

TST15326=

Rust test server_1

Online 163.44.113.12:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe118d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 187/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 88/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 25/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 28/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 274/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust test server_1?

On Rust Tracker, Rust test server_1 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust test server_1 is listed under?

The game's server browser reads these tags from Rust test server_1: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Rust test server_1 wipe?

The record holds too few of Rust test server_1's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 118 days 12 hours.

Location and Status

How reliable is Rust test server_1, and is it online now?

Rust test server_1 is up and online at this moment. The uptime it reports puts the last restart about 13 days 4 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Rust test server_1 on?

Rust network protocol 2631 and build 156583 is the build on Rust test server_1; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rust test server_1?

Average server fps over the last 48 hours: 234, with a low of 221. Buildings, deployables and the rest of the world took it to a maximum of 3,122 entities. Memory peaked at 5,809 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Rust test server_1 hosted in?

No region is published by Rust test server_1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 163.44.113.12:28015.

Population

How many players are on Rust test server_1 right now?

Tracking Rust test server_1: 0 of 30 slots filled. The last seven days put it at 0 players on average.

What rank does Rust test server_1 carry among Rust servers?

On player hours over seven days, Rust test server_1 ranks #15,326, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust test server_1?

The name of Rust test server_1 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Rust test server_1 on?

A procedural map of size 1,000 runs on Rust test server_1, generated by the game from seed 1319438048. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Rust test server_1?

Open the console in Rust with F1 after starting the game, then type client.connect 163.44.113.12:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players Slots: 30.
ts8
Group limit Teams cap at 8; this is the game default.
v2631
Protocol Join only if your game is on protocol 2631.
cs156583
Build The game build is 156583.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.