TST15326=
Rust test server_1
Online 163.44.113.12:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 187/500
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02MODPlayers 127/100
-
03MODPlayers 88/700
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04MODPlayers 25/200
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05MODPlayers 28/1000
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06MODPlayers 274/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Rust test server_1?
On Rust Tracker, Rust test server_1 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Rust test server_1 is listed under?
The game's server browser reads these tags from Rust test server_1: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Rust test server_1 wipe?
The record holds too few of Rust test server_1's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 118 days 12 hours.
Location and Status
How reliable is Rust test server_1, and is it online now?
Rust test server_1 is up and online at this moment. The uptime it reports puts the last restart about 13 days 4 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is Rust test server_1 on?
Rust network protocol 2631 and build 156583 is the build on Rust test server_1; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on Rust test server_1?
Average server fps over the last 48 hours: 234, with a low of 221. Buildings, deployables and the rest of the world took it to a maximum of 3,122 entities. Memory peaked at 5,809 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Rust test server_1 hosted in?
No region is published by Rust test server_1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 163.44.113.12:28015.
Population
How many players are on Rust test server_1 right now?
Tracking Rust test server_1: 0 of 30 slots filled. The last seven days put it at 0 players on average.
What rank does Rust test server_1 carry among Rust servers?
On player hours over seven days, Rust test server_1 ranks #15,326, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust test server_1?
The name of Rust test server_1 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Rust test server_1 on?
A procedural map of size 1,000 runs on Rust test server_1, generated by the game from seed 1319438048. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Rust test server_1?
Open the console in Rust with F1 after starting the game, then type client.connect 163.44.113.12:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust
mp30
ts8
v2631
cs156583
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.