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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,622online PAX31,880playing OCC2,774with players WIPED 3H73
MODModded traffic
Callsign

RST15351=

RustServer_23236

Online 163.44.110.115:28015 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe446d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 152 on average ShockRust | Blue | NoLimit
    Players 41/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 59/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 19/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 3/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 5/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustServer_23236?

These Rust Tracker lists carry RustServer_23236: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RustServer_23236 is listed under?

These tags are published by RustServer_23236 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2594 (Protocol): To join, your game must match protocol 2594; cs128111 (Build): This server runs game build 128111; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does RustServer_23236 wipe?

Too few wipes on record for RustServer_23236 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 446 days 22 hours since this world was made.

Location and Status

How reliable is RustServer_23236, and is it online now?

RustServer_23236 is up and online at this moment. By its own uptime figure, the last restart was roughly 12 days 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is RustServer_23236 on?

Confirmed for RustServer_23236: Rust network protocol 2594 and build 128111, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is RustServer_23236 holding performance?

Average server fps over the last 48 hours: 126, with a low of 90. Peak entity count: 53,093, covering buildings, deployables and all else in the world. Memory peaked at 2,038 MB. A climbing entity count and low fps are what register as lag for players.

Which location is RustServer_23236 in?

Nothing on region from RustServer_23236; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 163.44.110.115:28015.

Player Count

What is the player count on RustServer_23236?

RustServer_23236 is at 0 players, capacity 50. Across the past seven days, 0 players on average.

How does RustServer_23236 compare in the rankings?

Top 69% of all ranked servers, and #15,351 on seven-day player hours: RustServer_23236.

Settings

Which settings and rules are confirmed on RustServer_23236?

Nothing in RustServer_23236's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is RustServer_23236 on?

The map on RustServer_23236 is procedural, size 3,000, seed 2360, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join RustServer_23236?

Open the console in Rust with F1 after starting the game, then type client.connect 163.44.110.115:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2594
Protocol To join, your game must match protocol 2594.
cs128111
Build This server runs game build 128111.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.