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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,892online PAX102,807playing OCC3,961with players WIPED 3H356
MODModded traffic
Callsign

TST16924

Test_2

Offline 163.123.33.233:28015 checked 30d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,924top 71%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 144/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 82/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 89 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 228/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 351/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test_2 appear in Rust Tracker lists and filters?

On Rust Tracker, Test_2 sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Test_2 carry, and what do they mean?

These tags are published by Test_2 for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Test_2 wipe?

The record holds too few of Test_2's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 46 days 21 hours.

Location and Status

Is Test_2 up, and how does its uptime hold?

Tracking shows Test_2 offline as of now, last seen 30 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Test_2?

Rust network protocol 2633 and build 165217 is the build on Test_2; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Test_2 in?

Region: none published by Test_2. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 163.123.33.233:28015.

Player Count

Is Test_2 busy?

Last seen 30 days 20 hours ago; Test_2 is offline at present.

How does Test_2 compare in the rankings?

Seven-day player hours put Test_2 at #16,924, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Test_2?

No gather rate appears in Test_2's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Test_2?

A procedural map runs on Test_2, generated by the game.

How to Join

How do you get onto Test_2?

To connect: start Rust, press F1, enter client.connect 163.123.33.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.