RKU7104=
Ruka_RustServer
Online 162.43.9.12:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC26d ago | 14 | – | running | 0 |
| Mon 21 Sep, 05:11 UTC37d ago | 2 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 98/500
-
02MODPlayers 123/100
-
03MODPlayers 101/225
-
04MODPlayers 87/700
-
05MODPlayers 29/200
-
06MODPlayers 21/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Ruka_RustServer?
These Rust Tracker lists carry Ruka_RustServer: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Ruka_RustServer carry, and what do they mean?
The game's server browser reads these tags from Ruka_RustServer: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Ruka_RustServer on wipe day?
The average peak across recent wipes: 8 players. The peak on the latest wipe came 27 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does Ruka_RustServer wipe?
The record holds too few of Ruka_RustServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 12 hours.
Location and Status
Is Ruka_RustServer up, and how does its uptime hold?
Tracking shows Ruka_RustServer online as of now. About 5 days 13 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 21 September 2026.
Which Rust version is confirmed on Ruka_RustServer?
Confirmed for Ruka_RustServer: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on Ruka_RustServer?
Server fps held an average of 74 across the last 48 hours, never below 48. Peak entity count: 156,403, covering buildings, deployables and all else in the world. It drew as much as 6,022 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Ruka_RustServer in?
No region is published by Ruka_RustServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.43.9.12:28015.
Player Count
Is Ruka_RustServer busy?
Tracking Ruka_RustServer: 0 of 50 slots filled. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 1 players.
What rank does Ruka_RustServer carry among Rust servers?
On player hours over seven days, Ruka_RustServer ranks #7,104, inside the top 32% of all ranked servers.
Settings
Which settings and rules are confirmed on Ruka_RustServer?
No gather rate appears in Ruka_RustServer's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Ruka_RustServer?
The map on Ruka_RustServer is procedural, size 5,000, seed 981907749, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Ruka_RustServer?
Open the console in Rust with F1 after starting the game, then type client.connect 162.43.9.12:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.