RST15351=
RustServer
Online 162.43.79.212:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 41/500
-
02MODPlayers 122/100
-
03MODPlayers 0/225
-
04MODPlayers 16/700
-
05MODPlayers 2/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show RustServer?
On Rust Tracker, RustServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustServer carry, and what do they mean?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does RustServer wipe?
The record holds too few of RustServer's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 53 days 7 hours.
Server Details
How reliable is RustServer, and is it online now?
RustServer is up and online at this moment. The uptime it reports puts the last restart about 11 days 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on RustServer?
Confirmed for RustServer: Rust network protocol 2633 and build 163207, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does RustServer run?
For the last 48 hours it averaged 45 server fps; the floor was 24. Buildings, deployables and the rest of the world took it to a maximum of 115,699 entities. It drew as much as 5,873 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does RustServer sit?
No region is published by RustServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 162.43.79.212:28015.
Population
What is the player count on RustServer?
Tracking RustServer: 0 of 5 slots filled. The last seven days put it at 0 players on average.
Where does RustServer sit in the server rankings?
Seven-day player hours put RustServer at #15,351, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer?
Nothing in RustServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustServer?
The map on RustServer is procedural, size 4,500, seed 1720921873, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join RustServer?
Open the console in Rust with F1 after starting the game, then type client.connect 162.43.79.212:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.