RST15335=
RustServer
Online 162.43.5.225:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 182/500
-
02MODPlayers 121/100
-
03MODPlayers 108/225
-
04MODPlayers 75/700
-
05MODPlayers 38/200
-
06MODPlayers 246/700
Quick answers
From the figures on this page.
Filters
Where does RustServer appear in Rust Tracker lists and filters?
On Rust Tracker, RustServer sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
These tags are published by RustServer for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs156812 (Build): Build: 156812; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does RustServer wipe?
The record holds too few of RustServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 113 days 7 hours.
Server Details
What is the uptime on RustServer, and is it online?
Right now RustServer is online. By its own uptime figure, the last restart was roughly 11 days 19 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is RustServer running?
Confirmed for RustServer: Rust network protocol 2631 and build 156812, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does RustServer run?
Server fps held an average of 67 across the last 48 hours, never below 41. Maximum entities carried: 91,612, from buildings and deployables to everything else. It drew as much as 5,328 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is RustServer hosted in?
Nothing on region from RustServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.43.5.225:28015.
Population
Is RustServer busy?
RustServer is at 0 players, capacity 50. Across the past seven days, 0 players on average.
Where does RustServer sit in the server rankings?
On player hours over seven days, RustServer ranks #15,335, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer?
Nothing in RustServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RustServer?
Generated by the game from seed 19686, the procedural map on RustServer measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto RustServer?
Open the console in Rust with F1 after starting the game, then type client.connect 162.43.5.225:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs156812
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.