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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,646online PAX40,469playing OCC2,963with players WIPED 3H85
MODModded traffic
Callsign

NKS15411=

nikuServer

Online 162.43.49.233:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:31 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 36/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 122/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 42/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 21/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 8/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 3/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry nikuServer?

These Rust Tracker lists carry nikuServer: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that nikuServer is listed under?

The game's server browser reads these tags from nikuServer: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on nikuServer on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

When does nikuServer wipe?

nikuServer's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 20 hours.

Server Details

How reliable is nikuServer, and is it online now?

nikuServer is up and online at this moment. About 19 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is nikuServer running?

Rust network protocol 2634 and build 166652 is the build on nikuServer; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on nikuServer?

Average server fps over the last 48 hours: 194, with a low of 129. Peak entity count: 56,596, covering buildings, deployables and all else in the world. Memory peaked at 2,185 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is nikuServer in?

No region is published by nikuServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.43.49.233:28015.

Population

How many players are on nikuServer right now?

Slots 50; players on board 0: that is nikuServer now. Across the past seven days, 0 players on average.

How does nikuServer compare in the rankings?

On player hours over seven days, nikuServer ranks #15,411, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on nikuServer?

No gather rate appears in nikuServer's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is nikuServer on?

A procedural map of size 4,096 runs on nikuServer, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join nikuServer?

To connect: start Rust, press F1, enter client.connect 162.43.49.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.