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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX79,533playing OCC3,721with players WIPED 3H259
MODModded traffic
Callsign

NNN13525=

NONNNNRust

Online 162.43.38.242:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak 1
Rank#13,525top 61%
Last wipe12d agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 8d 0hFri 6 Nov, 14:44 UTC
  3. 29d 0hFri 27 Nov, 14:44 UTC
  4. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:44 UTC12d ago 2 – running 0
Fri 25 Sep, 15:15 UTC33d ago 2 halved by day 3 21 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NONNNNRust appear in Rust Tracker lists and filters?

These Rust Tracker lists carry NONNNNRust: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that NONNNNRust is listed under?

The game's server browser reads these tags from NONNNNRust: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on NONNNNRust when wipe day lands?

Recent wipes averaged a peak of 2 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for NONNNNRust?

NONNNNRust runs on a every 3 weeks on Friday at 14:44 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 23 hours.

Server Details

Is NONNNNRust up, and how does its uptime hold?

NONNNNRust is up and online at this moment. By its own uptime figure, the last restart was roughly 2 days 2 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.

What Rust version is NONNNNRust on?

Rust network protocol 2635 and build 167781 is the build on NONNNNRust; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does NONNNNRust run?

Server fps held an average of 226 across the last 48 hours, never below 185. Buildings, deployables and the rest of the world took it to a maximum of 49,808 entities. It drew as much as 2,113 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does NONNNNRust sit?

Region: none published by NONNNNRust. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.43.38.242:28015.

Population

How many players are on NONNNNRust right now?

Slots 4; players on board 0: that is NONNNNRust now. Seven-day average 0 players; peak 1.

Where does NONNNNRust sit in the server rankings?

Top 61% of all ranked servers, and #13,525 on seven-day player hours: NONNNNRust.

Settings

Which settings and rules are confirmed on NONNNNRust?

The name of NONNNNRust carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is NONNNNRust on?

Generated by the game from seed 5555, the procedural map on NONNNNRust measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join NONNNNRust?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.38.242:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.