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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,909online PAX102,314playing OCC3,972with players WIPED 3H409
MODModded traffic
Callsign

JPP2154↓

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 13m ago

biweekly wipes moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average2peak 9
Rank#2,154top 10%
Last wipe13d agobiweekly schedule
Next wipe9hFri 30 Oct, 03:48 UTC
Track history

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 03:48 UTC, in 9h.

Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 9hFri 30 Oct, 03:48 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hFri 13 Nov, 03:48 UTC
  4. 28d 9hFri 27 Nov, 03:48 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 9hFri 11 Dec, 03:48 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC13d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC41d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Modded servers, tracked live — the Rust Tracker lists that include [JP/PvE][BPリサーチ]MatoyServer初しん者〇. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carry, and what do they mean?

These tags are published by [JP/PvE][BPリサーチ]MatoyServer初しん者〇 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 when wipe day lands?

At their busiest, recent wipes averaged 12 players. 12 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 7.

Which wipe times are confirmed for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The prediction for [JP/PvE][BPリサーチ]MatoyServer初しん者〇 follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 03:48 UTC is when the next wipe falls due. This world has been running 13 days 13 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 up, and how does its uptime hold?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 21 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 running?

Rust network protocol 2635 and build 168909 is the build on [JP/PvE][BPリサーチ]MatoyServer初しん者〇; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?

Average server fps over the last 48 hours: 94, with a low of 60. Buildings, deployables and the rest of the world took it to a maximum of 121,903 entities. Memory peaked at 5,876 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 in?

The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.43.28.110:28015.

Player Count

What is the player count on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Slots 50; players on board 1: that is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 now. Peak of 9 in the last seven days, average 2 players. At 16:00 UTC it drew its highest average of the last 48 hours: 7 players.

What rank does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 carry among Rust servers?

On player hours over seven days, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 ranks #2,154, inside the top 10% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Nothing in [JP/PvE][BPリサーチ]MatoyServer初しん者〇's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

A procedural map of size 4,300 runs on [JP/PvE][BPリサーチ]MatoyServer初しん者〇, generated by the game from seed 1695590415. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.28.110:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/XveYFf5a4B.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.