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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,628online PAX36,679playing OCC2,939with players WIPED 3H89
MODModded traffic
Callsign

UMS15419

UMAISAKEUMAISAKE

Offline 162.43.26.65:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:12 UTC9d ago 1 – running 1
Sun 18 Oct, 13:17 UTC9d ago 1 – 0.5 days 0
Sat 17 Oct, 10:18 UTC10d ago 1 – 1.1 days 1
Fri 16 Oct, 13:40 UTC11d ago 1 – 0.9 days 1
Sun 11 Oct, 22:45 UTC16d ago 1 held half 4.6 days 0
Sat 10 Oct, 15:34 UTC17d ago 1 – 1.3 days 1
Fri 9 Oct, 16:06 UTC18d ago 1 – 1 days 1
Fri 9 Oct, 02:57 UTC19d ago 1 – 0.5 days 0
Thu 8 Oct, 13:08 UTC19d ago 1 – 0.6 days 0
Mon 5 Oct, 08:49 UTC22d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry UMAISAKEUMAISAKE?

These Rust Tracker lists carry UMAISAKEUMAISAKE: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that UMAISAKEUMAISAKE is listed under?

These tags are published by UMAISAKEUMAISAKE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on UMAISAKEUMAISAKE on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for UMAISAKEUMAISAKE?

No next wipe to predict for UMAISAKEUMAISAKE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 9 days 4 hours.

Server Details

Is UMAISAKEUMAISAKE up, and how does its uptime hold?

Offline now, UMAISAKEUMAISAKE was last seen 4 days 17 hours ago. 1% uptime over the last 7 full days, with 1 of 168 hours up. Rust Tracker logged it first on 21 September 2026.

What Rust version is UMAISAKEUMAISAKE on?

Rust network protocol 2635 and build 168909 is the build on UMAISAKEUMAISAKE; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is UMAISAKEUMAISAKE hosted in?

Region: none published by UMAISAKEUMAISAKE. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.43.26.65:28015.

Player Count

How many players are on UMAISAKEUMAISAKE right now?

Offline: UMAISAKEUMAISAKE, last seen 4 days 17 hours ago. Across the past seven days, 0 players on average.

What rank does UMAISAKEUMAISAKE carry among Rust servers?

Seven-day player hours put UMAISAKEUMAISAKE at #15,419, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on UMAISAKEUMAISAKE?

Nothing in UMAISAKEUMAISAKE's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is UMAISAKEUMAISAKE on?

Generated by the game from seed 753808557, the procedural map on UMAISAKEUMAISAKE measures 5,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join UMAISAKEUMAISAKE?

Open the console in Rust with F1 after starting the game, then type client.connect 162.43.26.65:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.