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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
MODModded traffic
Callsign

RUS5079=

Rust Server

Online 162.43.23.124:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#5,079top 23%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:13 UTC26d ago 1 – running 0
Sun 20 Sep, 11:38 UTC38d ago 1 halved by day 10 12.1 days 1
Sat 19 Sep, 11:46 UTC39d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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    Players 90/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Server is listed under?

These tags are published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 10 where it did not hold.

When does Rust Server wipe?

No next wipe to predict for Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 3 hours.

Location and Status

What is the uptime on Rust Server, and is it online?

Right now Rust Server is online. By its own uptime figure, the last restart was roughly 3 days 20 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 19 September 2026.

Which Rust version is confirmed on Rust Server?

Confirmed for Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rust Server?

Server fps held an average of 140 across the last 48 hours, never below 81. Maximum entities carried: 73,058, from buildings and deployables to everything else. It drew as much as 2,780 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Rust Server in?

Region: none published by Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.43.23.124:28015.

Population

Is Rust Server busy?

Rust Server is at 0 players, capacity 5. Seven-day average 0 players; peak 1. At 01:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Rust Server compare in the rankings?

Top 23% of all ranked servers, and #5,079 on seven-day player hours: Rust Server.

Settings

Which settings and rules are confirmed on Rust Server?

The name of Rust Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Rust Server on?

A procedural map of size 3,500 runs on Rust Server, generated by the game from seed 1158176010. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust Server?

To connect: start Rust, press F1, enter client.connect 162.43.23.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.