LCL15423
EC Local Test
Offline 162.43.191.229:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 159/500
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02MODPlayers 132/100
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03MODPlayers 189/225
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04MODPlayers 78/700
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05MODPlayers 10/200
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06MODPlayers 23/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show EC Local Test?
Modded servers, tracked live — the Rust Tracker lists that include EC Local Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does EC Local Test carry, and what do they mean?
These tags are published by EC Local Test for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for EC Local Test?
Too few wipes on record for EC Local Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 15 hours.
Server Details
How reliable is EC Local Test, and is it online now?
Tracking shows EC Local Test offline as of now, last seen 7 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 14 October 2026.
Which Rust build is EC Local Test running?
Rust network protocol 2634 and build 167781 is the build on EC Local Test; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does EC Local Test sit?
Region: none published by EC Local Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.43.191.229:28015.
Player Count
What is the player count on EC Local Test?
Offline: EC Local Test, last seen 7 days 22 hours ago.
How does EC Local Test compare in the rankings?
Top 69% of all ranked servers, and #15,423 on seven-day player hours: EC Local Test.
Map and Rules
Which settings and rules are confirmed on EC Local Test?
Nothing in EC Local Test's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for EC Local Test?
Procedural map on EC Local Test, made by the game.
How to Join
How do you get onto EC Local Test?
Open the console in Rust with F1 after starting the game, then type client.connect 162.43.191.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.