RUS15396=
Rust Server
Online 162.43.1.196:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:18 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 160/500
-
02MODPlayers 120/100
-
03MODPlayers 186/225
-
04MODPlayers 109/700
-
05MODPlayers 7/200
-
06MODPlayers 44/1000
Quick answers
From the figures on this page.
Tags
Where does Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Rust Server on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Rust Server?
Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 8 hours.
Location and Status
How reliable is Rust Server, and is it online now?
Tracking shows Rust Server online as of now. By its own uptime figure, the last restart was roughly 5 days 8 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is Rust Server holding performance?
Server fps held an average of 205 across the last 48 hours, never below 126. Buildings, deployables and the rest of the world took it to a maximum of 48,889 entities. It drew as much as 2,168 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Rust Server in?
Nothing on region from Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 162.43.1.196:28015.
Player Count
Is Rust Server busy?
Rust Server is at 0 players, capacity 50. The last seven days put it at 0 players on average.
How does Rust Server compare in the rankings?
Seven-day player hours put Rust Server at #15,396, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Server?
The name of Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Rust Server?
The map on Rust Server is procedural, size 3,000, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 162.43.1.196:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.