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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,699online PAX38,680playing OCC2,939with players WIPED 3H94
MODModded traffic
Callsign

MNK3732=

MonkeyPlop Hybrid Roleplay

Online NA 162.35.172.11:28015 checked 13m ago

moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 4
Rank#3,732top 17% · #612 in NA
Last wipe27d agono schedule published
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5203:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:38 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 249 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 308/2000
  2. 02MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 104 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 181/200
  3. 03MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 60/200
  4. 04MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 44/200
  5. 05MOD
    Callsign ORN011NA · groups of 8+ · biweekly · 34 on average Orange Dream | Cozy PvE/RP | No KOS
    Players 32/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 50/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MonkeyPlop Hybrid Roleplay?

On Rust Tracker, MonkeyPlop Hybrid Roleplay sits in these lists: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does MonkeyPlop Hybrid Roleplay carry, and what do they mean?

Listed for the server browser to read, MonkeyPlop Hybrid Roleplay publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on MonkeyPlop Hybrid Roleplay when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 21 hours after it.

Which wipe times are confirmed for MonkeyPlop Hybrid Roleplay?

Once a month is the wipe rate at MonkeyPlop Hybrid Roleplay, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 4 hours since this world was made.

Location and Status

What is the uptime on MonkeyPlop Hybrid Roleplay, and is it online?

Tracking shows MonkeyPlop Hybrid Roleplay online as of now. By its own uptime figure, the last restart was roughly 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is MonkeyPlop Hybrid Roleplay running?

Rust network protocol 2635 and build 168909 on Linux is what MonkeyPlop Hybrid Roleplay runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on MonkeyPlop Hybrid Roleplay?

For the last 48 hours it averaged 27 server fps; the floor was 11. Peak entity count: 213,030, covering buildings, deployables and all else in the world. It drew as much as 4,872 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is MonkeyPlop Hybrid Roleplay hosted in?

The NA tag places MonkeyPlop Hybrid Roleplay in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.35.172.11:28015.

Population

What is the player count on MonkeyPlop Hybrid Roleplay?

Slots 100; players on board 0: that is MonkeyPlop Hybrid Roleplay now. Seven-day average 1 players; peak 4. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 2 players.

Where does MonkeyPlop Hybrid Roleplay sit in the server rankings?

Seven-day player hours: #3,732 overall for MonkeyPlop Hybrid Roleplay, top 17% of ranked servers, #612 in North America.

Map and Rules

Which settings and rules are confirmed on MonkeyPlop Hybrid Roleplay?

No gather rate appears in MonkeyPlop Hybrid Roleplay's name. 8 players per group is the game's default, and the cap holds. It runs roleplay, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on MonkeyPlop Hybrid Roleplay?

The map on MonkeyPlop Hybrid Roleplay is procedural, size 6,000, seed 705315515, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join MonkeyPlop Hybrid Roleplay?

Open the console in Rust with F1 after starting the game, then type client.connect 162.35.172.11:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.