OXD15344
Oxide Studio · Development
Offline 162.244.80.220:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:52 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 53/500
-
02MODPlayers 125/100
-
03MODPlayers 44/225
-
04MODPlayers 54/700
-
05MODPlayers 8/200
-
06MODPlayers 8/1000
Quick answers
From the figures on this page.
Tags
Where does Oxide Studio · Development appear in Rust Tracker lists and filters?
On Rust Tracker, Oxide Studio · Development sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Oxide Studio · Development carry, and what do they mean?
The game's server browser reads these tags from Oxide Studio · Development: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Oxide Studio · Development on wipe day?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does Oxide Studio · Development wipe?
Too few wipes on record for Oxide Studio · Development to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 17 hours.
Location and Status
What is the uptime on Oxide Studio · Development, and is it online?
Tracking shows Oxide Studio · Development offline as of now, last seen 4 days 23 hours ago. 5% uptime over the last 7 full days, with 9 of 168 hours up. The first sighting by Rust Tracker was 16 October 2026.
Which Rust version is confirmed on Oxide Studio · Development?
Rust network protocol 2634 and build 167781 on Windows is what Oxide Studio · Development runs. Steam updates it for you; your game must share the protocol to join.
Which location is Oxide Studio · Development in?
Nothing on region from Oxide Studio · Development; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.244.80.220:28015.
Player Count
What is the player count on Oxide Studio · Development?
Offline: Oxide Studio · Development, last seen 4 days 23 hours ago. Seven-day average for this server: 0 players.
How does Oxide Studio · Development compare in the rankings?
Top 69% of all ranked servers, and #15,344 on seven-day player hours: Oxide Studio · Development.
Settings
Which settings and rules are confirmed on Oxide Studio · Development?
Nothing in Oxide Studio · Development's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Oxide Studio · Development?
Procedural map on Oxide Studio · Development, made by the game.
How to Join
Which steps join Oxide Studio · Development?
Open the console in Rust with F1 after starting the game, then type client.connect 162.244.80.220:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.