Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
MODModded traffic
Callsign

FRG3130=

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot

Online EU 162.19.126.101:28015 checked 7m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 1/ 60 2% full
7-day average1peak 5
Rank#3,130top 14% · #1174 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 41/200
  2. 02MOD
    Callsign RLC015EU · groups of 30+ · monthly · 31 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 25/200
  3. 03MOD
    Callsign GRE016EU · groups of 15+ · monthly · 29 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 17/140
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 25 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 16/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 26/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 23/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is listed under?

These tags are published by Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot when wipe day lands?

At their busiest, recent wipes averaged 7 players. 5 hours after the latest wipe, the crowd peaked.

On what schedule does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot wipe?

The only wipe at Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 18 hours. A monthly wipe schedule is published in its tags.

Location and Status

Is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot up, and how does its uptime hold?

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot is up and online at this moment. About 5 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 25 September 2026.

Which Rust build is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot running?

Rust network protocol 2635 and build 168909 on Linux is what Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot run?

For the last 48 hours it averaged 30 server fps; the floor was 29. Buildings, deployables and the rest of the world took it to a maximum of 173,580 entities. It drew as much as 6,787 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot sit?

The EU tag places Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.19.126.101:28015.

Population

Is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot busy?

Slots 60; players on board 1: that is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot now. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 1 players.

Where does Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot sit in the server rankings?

Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot places #3,130 on seven-day player hours, #1,174 in Europe and in the top 14% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

The name of Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot on?

A procedural map of size 4,500 runs on Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Chernobyl: Exclusion Zone by Gr.

How to Join

How do you get onto Forgepoint Vanilla PvE | Skill Tree | Raid Bases | Epic Loot?

To connect: start Rust, press F1, enter client.connect 162.19.126.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://forgepoint.xyz/.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.