LCL14201
Local Mod Dev
Offline 162.157.20.120:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 47/500
-
02MODPlayers 121/100
-
03MODPlayers 94/225
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04MODPlayers 38/700
-
05MODPlayers 90/700
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06MODPlayers 327/350
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Mod Dev?
These Rust Tracker lists carry Local Mod Dev: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Local Mod Dev carry, and what do they mean?
These tags are published by Local Mod Dev for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Local Mod Dev wipe?
The record holds too few of Local Mod Dev's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 22 days 3 hours.
Server Details
What is the uptime on Local Mod Dev, and is it online?
Offline: Local Mod Dev confirmed offline, last seen 22 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 7 October 2026.
Which Rust version is confirmed on Local Mod Dev?
Rust network protocol 2634 and build 167058 on Windows is what Local Mod Dev runs. Steam updates it for you; your game must share the protocol to join.
Which location is Local Mod Dev in?
Region: none published by Local Mod Dev. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.157.20.120:28015.
Player Count
Is Local Mod Dev busy?
Last seen 22 days 2 hours ago; Local Mod Dev is offline at present.
How does Local Mod Dev compare in the rankings?
Top 64% of all ranked servers, and #14,201 on seven-day player hours: Local Mod Dev.
Settings
Which settings and rules are confirmed on Local Mod Dev?
No gather rate appears in Local Mod Dev's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Local Mod Dev?
Generated by the game: the procedural map on Local Mod Dev.
Connect
What is the way to join Local Mod Dev?
To connect: start Rust, press F1, enter client.connect 162.157.20.120:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.