SPS15427
SYPSNMDFQ
Offline 162.14.110.20:28016 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:07 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/500
-
02MODPlayers 133/100
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03MODPlayers 43/225
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04MODPlayers 34/700
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05MODPlayers 7/200
-
06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Where does SYPSNMDFQ appear in Rust Tracker lists and filters?
On Rust Tracker, SYPSNMDFQ sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on SYPSNMDFQ?
These tags are published by SYPSNMDFQ for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp66 (Max players): Slots: 66; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who is behind SYPSNMDFQ?
A jprust.cn hostname is published by SYPSNMDFQ, as it is by 16 other servers we track; same operator, most likely.
Wipe Times
What happens on SYPSNMDFQ on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does SYPSNMDFQ wipe?
The record holds too few of SYPSNMDFQ's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 15 hours.
Location and Status
What is the uptime on SYPSNMDFQ, and is it online?
Tracking shows SYPSNMDFQ offline as of now, last seen 15 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is SYPSNMDFQ on?
Rust network protocol 2634 and build 166652 is the build on SYPSNMDFQ; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is SYPSNMDFQ hosted in?
Nothing on region from SYPSNMDFQ; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.14.110.20:28016.
Population
Is SYPSNMDFQ busy?
Offline: SYPSNMDFQ, last seen 15 days 23 hours ago.
What rank does SYPSNMDFQ carry among Rust servers?
Top 71% of all ranked servers, and #15,427 on seven-day player hours: SYPSNMDFQ.
Settings
Which settings and rules are confirmed on SYPSNMDFQ?
No gather rate appears in SYPSNMDFQ's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for SYPSNMDFQ?
A procedural map of size 1,000 runs on SYPSNMDFQ, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join SYPSNMDFQ?
Open the console in Rust with F1 after starting the game, then type client.connect 162.14.110.20:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp66
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.