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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

SPS15427

SYPSNMDFQ

Offline 162.14.110.20:28016 checked 15d ago

moddedoxide
Clearance · join
Players now 0/ 66 0% full
7-day average0peak –
Rank#15,427top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:07 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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    Players 34/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SYPSNMDFQ appear in Rust Tracker lists and filters?

On Rust Tracker, SYPSNMDFQ sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SYPSNMDFQ?

These tags are published by SYPSNMDFQ for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp66 (Max players): Slots: 66; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind SYPSNMDFQ?

A jprust.cn hostname is published by SYPSNMDFQ, as it is by 16 other servers we track; same operator, most likely.

Wipe Times

What happens on SYPSNMDFQ on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does SYPSNMDFQ wipe?

The record holds too few of SYPSNMDFQ's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 15 hours.

Location and Status

What is the uptime on SYPSNMDFQ, and is it online?

Tracking shows SYPSNMDFQ offline as of now, last seen 15 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is SYPSNMDFQ on?

Rust network protocol 2634 and build 166652 is the build on SYPSNMDFQ; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is SYPSNMDFQ hosted in?

Nothing on region from SYPSNMDFQ; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.14.110.20:28016.

Population

Is SYPSNMDFQ busy?

Offline: SYPSNMDFQ, last seen 15 days 23 hours ago.

What rank does SYPSNMDFQ carry among Rust servers?

Top 71% of all ranked servers, and #15,427 on seven-day player hours: SYPSNMDFQ.

Settings

Which settings and rules are confirmed on SYPSNMDFQ?

No gather rate appears in SYPSNMDFQ's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for SYPSNMDFQ?

A procedural map of size 1,000 runs on SYPSNMDFQ, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join SYPSNMDFQ?

Open the console in Rust with F1 after starting the game, then type client.connect 162.14.110.20:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp66
Max players Slots: 66.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.