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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,668online PAX34,317playing OCC2,844with players WIPED 3H86
MODModded traffic
Callsign

PRJ3808=

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights

Online NA 162.120.4.46:10000 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 60 2% full
7-day average1peak 5
Rank#3,808top 17% · #627 in NA
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 4 – running 1
Wed 30 Sep, 23:13 UTC28d ago 6 – 0.8 days 1
Wed 30 Sep, 16:35 UTC28d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 58/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 35/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 42/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 32 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 70/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 22/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
    Players 8/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

These Rust Tracker lists carry Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is listed under?

The game's server browser reads these tags from Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: gmrust (Game mode): Standard survival mode for Rust; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights on wipe day?

Recent wipes averaged a peak of 5 players. 4 hours after the latest wipe, the crowd peaked.

When does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipe?

One wipe a month for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 6 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, and is it online now?

Tracking shows Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights online as of now. The uptime it reports puts the last restart about 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights running?

Rust network protocol 2635 and build 168909 on Linux is what Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?

Average server fps over the last 48 hours: 212, with a low of 121. Buildings, deployables and the rest of the world took it to a maximum of 121,803 entities. Peak memory use: 5,144 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights in?

In North America, under its NA tag, is where Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 162.120.4.46:10000.

Population

How many players are on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights right now?

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is at 1 players, capacity 60. Peak of 5 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

What rank does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights carry among Rust servers?

Seven-day player hours: #3,808 overall for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, top 17% of ranked servers, #627 in North America.

Map and Rules

Which settings and rules are confirmed on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

No gather rate appears in Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Generated by the game from seed 533764160, the procedural map on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

To connect: start Rust, press F1, enter client.connect 162.120.4.46:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp60
Max players 60 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.