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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,681online PAX55,814playing OCC3,378with players WIPED 3H100
MODModded traffic
Callsign

TST15108

test plugins

Offline 161.248.62.37:28015 checked 11d ago

moddedoxide
Clearance · join
Players now 0/ 99 0% full
7-day average0peak –
Rank#15,108top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 189/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry test plugins?

Modded servers, tracked live — the Rust Tracker lists that include test plugins. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on test plugins?

The game's server browser reads these tags from test plugins: gmrust (Game mode): Survival as standard Rust plays; mp99 (Max players): Capacity: 99 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^x (Unknown flag): Facepunch has no documentation for this flag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for test plugins?

The record holds too few of test plugins's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 12 hours.

Server Details

Is test plugins up, and how does its uptime hold?

Offline: test plugins confirmed offline, last seen 11 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 October 2026.

Which Rust build is test plugins running?

Confirmed for test plugins: Rust network protocol 2634 and build 166494, Windows. The same protocol is required to join, and Steam updates it for you.

Where does test plugins sit?

Region: none published by test plugins. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 161.248.62.37:28015.

Player Count

How many players are on test plugins right now?

Offline now for test plugins, last seen 11 days 23 hours ago.

Where does test plugins sit in the server rankings?

On player hours over seven days, test plugins ranks #15,108, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on test plugins?

Nothing in test plugins's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Connect

How do you get onto test plugins?

To connect: start Rust, press F1, enter client.connect 161.248.62.37:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp99,ptrak,$r?,v2634,gmrust,cs166494,^x,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp99
Max players Capacity: 99 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

^x
Unknown flag Facepunch has no documentation for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.